[ACCEPTED]-Shadow UIview and clipsToBounds-uikit

Accepted answer
Score: 30

the clipsToBounds also clips your shadow. In order to 2 prevent this you can add _containerView.layer.masksToBounds = NO which disables 1 clipping of sublayers (see more here).

Score: 9

If you have to use clipsToBounds = true because you don't want 3 subviews to exceed your view's border, but 2 at the same time you need a shadow on your 1 view, I recommend adding an extra view behind your view and set the shadow properties on the extra view.

//run this in viewDidLoad() or your initialisation code
private func setupShadowContainer() {
    let containerShadow = UIView()
    parentView.addSubview(containerShadow)
    containerShadow.dropShadow()
    //using SnapKit here, you can use NSLayoutConstraint in a similar way to constraint the containerShadow behind your View
    containerShadow.snp.makeConstraints { (make) in
        make.edges.equalTo(yourView.snp.edges)
    }
}

//dropShadow method
extension UIView {
    func dropShadow() {
        self.translatesAutoresizingMaskIntoConstraints = false
        self.layer.shadowRadius = 3
        self.layer.shadowColor = UIColor.black.cgColor
        self.layer.shadowOffset = CGSize(width: 1.0, height: 1.0)
        self.layer.shadowOpacity = 0.5
        self.layer.masksToBounds = false
    }
}
Score: 1

Here is the UIView extension.

extension UIView {
    func addShadowAndRoundCorner(cornerRadius : CGFloat) {
        self.layer.shadowOffset = .zero
        self.layer.shadowOpacity = 0.5
        self.layer.shadowRadius = 3
        self.layer.shadowColor = UIColor.black.cgColor
        self.layer.masksToBounds = false
        self.layer.cornerRadius = cornerRadius
    }
}

Call this function 1 after creation of view as follows:

let roundView = UIView()
roundView.frame = CGRect.init(x: 0, y: 0, width: 100, height: 100)
roundView.addShadowAndRoundCorner(cornerRadius: 100/2)

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