[ACCEPTED]-Sizing an MFC Window-mfc

Accepted answer
Score: 12

You can also set the size (with SetWindowPos()) from within 3 CMainFrame::OnCreate(), or in the CWinApp-derived class' InitInstance. Look for the 2 line that says pMainFrame->ShowWindow(), and call pMainFrame->SetWindowPos() before that line. That's 1 where I always do it.

Score: 3

Find your screen size with ..

CRect rect;
SystemParametersInfo(SPI_GETWORKAREA,0,&rect,0);
screen_x_size=rect.Width();  
screen_y_size=rect.Height();

use these values 2 to calculate the X and Y size of your window 1 then ..

::SetWindowPos(m_hWnd,HWND_TOPMOST,0,0,main_x_size,main_y_size,SWP_NOZORDER); 

Where main_x_size and main_y_size are your sizes.

Score: 3

I think you're looking for PreCreateWindow and that your 5 app isn't dialog based.

It's a virtual member 4 function of CWnd class and it's called by 3 framework just before a window is created. So 2 it's a right place to place your changes.

You 1 should write something like this:

BOOL CMyWindow::PreCreateWindow(CREATESTRUCT& cs)
{
   cs.cy = 640; // width
   cs.cx = 480; // height
   cs.y = 0; // top position
   cs.x = 0; // left position
   // don't forget to call base class version, suppose you derived you window from CWnd
   return CWnd::PreCreateWindow(cs);
}
Score: 0

you can use this:

CRect rect;
SystemParametersInfo(SPI_GETWORKAREA, 0, &rect, 0);
left = -3, right = 3;
rect.top = 100;
rect.bottom = 500;
rect.left = 100;
rect.right = 800;
//or use
CRect cr;
cr.SetRect(POINT{ 100,100 }, POINT{ 500,800 });
MoveWindow(rect);

0

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